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authorEC2 Default User <ec2-user@ip-172-31-40-206.ap-south-1.compute.internal>2020-02-08 14:09:30 +0000
committerEC2 Default User <ec2-user@ip-172-31-40-206.ap-south-1.compute.internal>2020-02-08 14:09:30 +0000
commit885a8aabb8e1d3ea9ec2c9d1581eb83ac62c33f1 (patch)
tree57742e97e20aacfd2a3cb29ffb41e7b0328b48fa
parenta1cce8122a006865b7e442042c2f5bc59707afb5 (diff)
Update libalxdevel
-rwxr-xr-xsrc/player/iface.c16
-rwxr-xr-xsrc/save/save.c8
2 files changed, 12 insertions, 12 deletions
diff --git a/src/player/iface.c b/src/player/iface.c
index b8bf4da..db57896 100755
--- a/src/player/iface.c
+++ b/src/player/iface.c
@@ -79,8 +79,8 @@ int player_iface_start (ptrdiff_t *row, ptrdiff_t *col)
char subtitle[TITLE_SIZE];
int fail;
- UNUSED(sbprintf(title, NULL, "Start:"));
- UNUSED(sbprintf(subtitle, NULL, "00:00 | 0"));
+ ALX_UNUSED(sbprintf(title, NULL, "Start:"));
+ ALX_UNUSED(sbprintf(subtitle, NULL, "00:00 | 0"));
/* Start position */
player_iface_position.row = 0;
@@ -139,16 +139,16 @@ void player_iface (const struct Game_Iface_Out *out,
case GAME_IFACE_STATE_CHEATED:
case GAME_IFACE_STATE_PLAYING:
case GAME_IFACE_STATE_PAUSE:
- UNUSED(sbprintf(title, NULL, "Mines: %i/%i",
+ ALX_UNUSED(sbprintf(title, NULL, "Mines: %i/%i",
out->flags, out->mines));
break;
case GAME_IFACE_STATE_GAMEOVER:
- UNUSED(sbprintf(title, NULL, "GAME OVER"));
+ ALX_UNUSED(sbprintf(title, NULL, "GAME OVER"));
break;
case GAME_IFACE_STATE_SAFE:
- UNUSED(sbprintf(title, NULL, "You win!"));
+ ALX_UNUSED(sbprintf(title, NULL, "You win!"));
break;
}
/* Subtitle */
@@ -158,14 +158,14 @@ void player_iface (const struct Game_Iface_Out *out,
secs = ((int)score->time % 60);
if (score->time >= 3600) {
- UNUSED(sbprintf(subtitle, NULL, "%02i:%02i:%02i | %i",
+ ALX_UNUSED(sbprintf(subtitle, NULL, "%02i:%02i:%02i | %i",
hours, mins, secs, score->clicks));
} else {
- UNUSED(sbprintf(subtitle, NULL, "%02i:%02i | %i",
+ ALX_UNUSED(sbprintf(subtitle, NULL, "%02i:%02i | %i",
mins, secs, score->clicks));
}
} else {
- UNUSED(sbprintf(subtitle, NULL, "N/A"));
+ ALX_UNUSED(sbprintf(subtitle, NULL, "N/A"));
}
/* Request player action */
diff --git a/src/save/save.c b/src/save/save.c
index 5fed662..36072b4 100755
--- a/src/save/save.c
+++ b/src/save/save.c
@@ -134,11 +134,11 @@ void save_game_file (char fpath[static restrict FILENAME_MAX])
/* Don't change saved_name variable if not in default dir */
if (fpath)
- UNUSED(sbprintf(old_saved, NULL, "%s", saved_name));
+ ALX_UNUSED(sbprintf(old_saved, NULL, "%s", saved_name));
/* Default path & name */
save_clr();
- UNUSED(sbprintf(saved_name, NULL, "%s", SAVED_NAME_DEFAULT));
+ ALX_UNUSED(sbprintf(saved_name, NULL, "%s", SAVED_NAME_DEFAULT));
file_num[0] = '\0';
/* Request file name */
@@ -173,7 +173,7 @@ void save_game_file (char fpath[static restrict FILENAME_MAX])
saved_name, file_num, FILE_EXTENSION)) {
goto err_path;
}
- UNUSED(sbprintf(saved_name, NULL, "%s", tmp));
+ ALX_UNUSED(sbprintf(saved_name, NULL, "%s", tmp));
}
}
@@ -208,7 +208,7 @@ void save_game_file (char fpath[static restrict FILENAME_MAX])
err_fopen:
/* Don't change saved_name if saving in non-default dir */
if (fpath)
- UNUSED(sbprintf(saved_name, NULL, "%s", old_saved));
+ ALX_UNUSED(sbprintf(saved_name, NULL, "%s", old_saved));
return;