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# -*- MakeFile -*-
# MACRO = substitute with this
# directories
LIBALX_INC_DIR = $(LIBALX_DIR)/inc/
GAME_INC_DIR = $(GAME_DIR)/inc/
INC_DIR = $(PLAY_DIR)/inc/
SRC_DIR = $(PLAY_DIR)/src/
# dependencies
_ALL = player_iface.o player_clui.o player_tui.o
ALL = $(_ALL) player_mod.o
PLAYI_INC_GAME = game_iface.h
PLAYI_INC = player_iface.h player_clui.h player_tui.h
PLAYI_DEPS = $(SRC_DIR)/player_iface.c \
$(patsubst %,$(INC_DIR)/%,$(PLAYI_INC)) \
$(patsubst %,$(GAME_INC_DIR)/%,$(PLAYI_INC_GAME))
PLAYI_INC_DIRS = -I $(INC_DIR) \
-I $(GAME_INC_DIR)
PLAYCLUI_INC_GAME = game_iface.h
PLAYCLUI_INC = player_clui.h player_iface.h
PLAYCLUI_DEPS = $(SRC_DIR)/player_clui.c \
$(patsubst %,$(INC_DIR)/%,$(PLAYCLUI_INC)) \
$(patsubst %,$(GAME_INC_DIR)/%,$(PLAYCLUI_INC_GAME))
PLAYCLUI_INC_DIRS = -I $(INC_DIR) \
-I $(GAME_INC_DIR)
PLAYTUI_INC_LIBALX = alx_ncur.h
PLAYTUI_INC_GAME = game_iface.h
PLAYTUI_INC = player_tui.h player_iface.h
PLAYTUI_DEPS = $(SRC_DIR)/player_tui.c \
$(patsubst %,$(INC_DIR)/%,$(PLAYTUI_INC)) \
$(patsubst %,$(LIBALX_INC_DIR)/%,$(PLAYTUI_INC_LIBALX)) \
$(patsubst %,$(GAME_INC_DIR)/%,$(PLAYCLUI_INC_GAME))
PLAYTUI_INC_DIRS = -I $(INC_DIR) \
-I $(LIBALX_INC_DIR) \
-I $(GAME_INC_DIR)
# target: dependencies
# action
all: $(ALL)
player_mod.o: $(_ALL)
$(Q)$(LD) -r $^ -o $@
@echo "\tLD $@"
@echo ""
player_iface.o: $(PLAYI_DEPS)
$(Q)$(CC) $(CFLAGS) $(PLAYI_INC_DIRS) -c $< -o $@ $(LIBS)
@echo "\tCC $<"
@echo ""
player_clui.o: $(PLAYCLUI_DEPS)
$(Q)$(CC) $(CFLAGS) $(PLAYCLUI_INC_DIRS) -c $< -o $@ $(LIBS)
@echo "\tCC $<"
@echo ""
player_tui.o: $(PLAYTUI_DEPS)
$(Q)$(CC) $(CFLAGS) $(PLAYTUI_INC_DIRS) -c $< -o $@ $(LIBS)
@echo "\tCC $<"
@echo ""
clean:
$(Q)rm -f *.o
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